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Unity 3.5 Lightmapping texture issue

Hello, At the moment I am working on a game to try out with flash and when I go to bake my lightmaps for the scene I get the error:

Unknown compressed texture format! UnityEditor.DockArea:OnGUI()

As far as I can tell I'm getting an this error once per texture in the scene whose object is static or for each texture being baked for lightmapping. I couldn't find anything when looking at my textures or my lightmapping settings so any help would be appreciated.

Thanks.

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asked Jan 05, 2012 at 01:51 AM

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Heratitan
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asked: Jan 05, 2012 at 01:51 AM

Seen: 1188 times

Last Updated: Jan 05, 2012 at 01:51 AM