|
I've been trying to make a cube or a capsule to follow a waypoint system all day but no matter what i do the it's always doing wild movements, or it's jittery or it gets stuck in the floor? What's wrong with it?
(comments are locked)
|

Are you using transform.Translate to move the object? Rigidbodies don't like being treated like that. Disable the rigidbody and see what happens.