I am scripting whith mono, and I have done a script of character controler....
when I try to debug it in this code:
public var jumpSprite : JumpSpriteManager;
it shows the next error... JumpSpriteManager does not denote a valid "not found"
WHAT CAN I DO??
Jan 01, 2012 at 04:33 PM
Jan 01, 2012 at 09:22 PM
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
Once you sign in you will be able to subscribe for any updates here
Answers and Comments
The best place to ask and answer questions about development with Unity.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
To help users post good questions and use the site effectively we have posted a tutorial video. Please check it out.
asked: Jan 01, 2012 at 04:33 PM
Seen: 563 times
Last Updated: Jan 01, 2012 at 04:33 PM
How to debug external .net Dlls
monodevelop vs visual studio?
How Do I use Mono Debugging in Unity 3.0?
MonoDevelop does not come up as top window when doubleclick error in Unity
MonoDevelop unable to attach to Android device
Possible to set compiler directives for generated MonoDevelop solution?
Monodevelop not auto-generating sln files
Using functions in Monodevelop watch window?