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on start i instantiate 1 object and thats ok but when I tried to loop the instatiate command and create an array of the multiple objects it doesnt work public class setEmptyTrays : MonoBehaviour { public GameObject myEmpty; public GameObject[] emptyArr = new GameObject[16];
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The question has been closed Jan 01 '12 at 01:50 PM by aldonaletto for the following reason:
Question already posted at http://answers.unity3d.com/questions/200761/cannot-create-array-of-gameobjects-instantiate.html
