I always see in Unity from other people that the Stat window shows FPS > 70. Mine always shows inbetween 60-70 FPS. And no its not cause I got crappy hardware (i5-2500k & GTX560Ti) It doesnt matter if its a new project or the angry bots example or my own project. It just runs down if really much particles are on the screen.
So where Can I turn this limit off? Cause I have to see which actions lowers them much.
Thanks in advance.
asked Dec 31 '11 at 12:05 PM
Like OrangeLightning said, you can switch off vsync by going to: Edit > Project Settings > Quality and then setting the option vsync count to "don't sync". I added this as an answer because that way this question won't show up as unanswered anymore..
answered Dec 31 '11 at 02:12 PM