Is there any other was to detect collisions between two objects other than this:
The problem with that is that it requires one of the objects to be a trigger meaning that physics do not apply to it. In the context of my application it means one object will pass through another which i don't really want.
Thanks in advance
asked Jun 20 '10 at 02:08 PM
Description OnCollisionEnter is called when this collider/rigidbody has begun touching another rigidbody/collider
answered Jun 20 '10 at 02:12 PM