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Hi there, I finally got a array handling with serialized properties working, but I need the same for generic lists. It comes down to to the question of "How to access List.Count and List[dataindex] when using FindProperty()" ??? Here's my working array code so far: Thanks in advance Jake
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Thanks a lot for answering this. I don't have the time to test this in the near future, but I'll assume this will do the trick, so I'll flag this answer as correct. Thanks mate!
Feb 24 '12 at 02:44 PM
Jake L.
Thanks, very usefull ! I can't find this on Unity Documentation.
Jun 28 '12 at 09:53 AM
watermy
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C# version of steinbitglis answered } Update : I encountered problem with expending and nested list (like Unity crash >_<) So here a new version which work for me.
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