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Hi, Anybody know how to detect iPhone sensor with javascript?? I want to make a simple car racing game and turn the car left or right via device rotate.. can anyone give me a script or suggestion??? sorry for my poor English... :) Thank anyway
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try something like that : var moveFactor : float = -Input.acceleration.y; function Update (){ if ( moveFactor>0) {
} i use something like that on several iOS & Android games & it works great for me
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Thank to all of your answer so much... That code really help me.
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All I can tell you is AccelerationEvent.deltaTime This will tell you the time since the last acceleration Lat measured acceleration - Input.acceleration Heres an example from unity reference var speed = 10.0; function Update () { var dir : Vector3 = Vector3.zero; // we assume that device is held parallel to the ground // and Home button is in the right hand // remap device acceleration axis to game coordinates: // 1) XY plane of the device is mapped onto XZ plane // 2) rotated 90 degrees around Y axis dir.x = -Input.acceleration.y; dir.z = Input.acceleration.x; // clamp acceleration vector to unit sphere if (dir.sqrMagnitude > 1) dir.Normalize(); // Make it move 10 meters per second instead of 10 meters per frame... dir *= Time.deltaTime; // Move object transform.Translate (dir * speed); }
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Input.acceleration
var moveSpeed:float = 1.0;
function Update ()
{ var dir: Vector3 = Vector3.zero; dir.y = Input.acceleration.y; dir.z = Input.acceleration.x;
}