Hi, Im trying to load a resource Textures with script, this works ok except that i cant load the texture from a folder called "letters" that i put inside Recourses. How can i set the folder path ? Also, will this work with a String variable ?
renderer.material.mainTexture = Resources.Load("StringVarAaLetter"); ?????
if StringVarAaLetters is in the path "Resources/letters/StringVarAaLetter":
answered Dec 28 '11 at 05:27 AM