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What i did is select Product > Build then copy the .bundle file in the Products group to unity plugin folder, but it shows error "DLLNotFoundException:" when i run my app. private static extern int showNum(); void Start(){ Debug.Log(showNum()); } Thx u
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are you on Unity Pro and the bundle is in Assets/Plugins/xxx and the bundle is compiled for 32bit? (just to be sure)
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I changed build target to 32bit and it works now. Thank you very much.
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