Is RaycastHit the only way to do OnMouse events such as OnMouseOver and OnMouseDown on a collider for mobile?
Dec 20 '11 at 08:04 AM
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
Once you sign in you will be able to subscribe for any updates here
Answers and Comments
The best place to ask and answer questions about development with Unity. Check out our FAQ for more information.
To help users post good questions and use the site effectively we have posted a tutorial video. Please check it out.
asked: Dec 20 '11 at 08:04 AM
Seen: 729 times
Last Updated: Dec 20 '11 at 08:04 AM
Unity's conversion flow from mouse to touch?
Raycast point to provive a target not working?
Disable Mouse Input when OnGUI()
Camera/mouse movement issues "almost but no dice"
OnMouseDown with 360 controller unity?
Right click and destroy game object.
Need material.color to revert.
transform.Translate: object NOT moving toward RaycastHit problem
Loading GUI in middle of mouse and make it work radial
The OnMouseOver and OnMouseEnter functions cease to work when screen.lockcursor = true