I noticed that upon importing Autodesk Maya .ma or .mb files, Unity creates a few files in the Temp directory of the project, that contain the MEL (Maya's scripting language) commands for the import:
I was wondering if there is a way to modify these files. Per default, Unity replaces them every time an import is initiated and all my changes are deleted.
asked Jun 15 '10 at 08:56 AM
The import settings for a model ought to be set in the inspector within the Unity editor itself. As for changing default import settings, I believe that may be a wishlist feature.
answered Jun 15 '10 at 02:59 PM