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Editing Temp Files for Maya import

Hello,

I noticed that upon importing Autodesk Maya .ma or .mb files, Unity creates a few files in the Temp directory of the project, that contain the MEL (Maya's scripting language) commands for the import:

<myProject>\Temp\FBXMayaExport.mel 
<myProject>\Temp\FBXMayaMain.mel 
...

I was wondering if there is a way to modify these files. Per default, Unity replaces them every time an import is initiated and all my changes are deleted.

thank you!

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asked Jun 15 '10 at 08:56 AM

VivienS gravatar image

VivienS
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The import settings for a model ought to be set in the inspector within the Unity editor itself. As for changing default import settings, I believe that may be a wishlist feature.

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answered Jun 15 '10 at 02:59 PM

Novodantis 1 gravatar image

Novodantis 1
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I see. That's a pity. Well thanks for the reply and I'll be looking for another workaround!

Jun 18 '10 at 08:28 AM VivienS

I actually saw a post yesterday that stated Unity Pro has an Import Settings dialog. I can't confirm for sure as I don't have it yet, and I don't see Import Settings in the feature comparison (although there is probably much that isn't on there). Nevertheless, thought it worth mentioning.

Jun 18 '10 at 10:52 AM Novodantis 1
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asked: Jun 15 '10 at 08:56 AM

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Last Updated: Jun 15 '10 at 08:56 AM