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Child objects of character controller don't collide.

I have a FPS controller with two cubes either side of it as children. When moving around, these cubes, which do have box colliders, just move straight through walls. Is there a way to stop this happening?

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asked Dec 17 '11 at 03:37 AM

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asked: Dec 17 '11 at 03:37 AM

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Last Updated: Dec 17 '11 at 03:37 AM