I made a chain of hinge joints and although they follow my moving gameobject they're not smoothly rotating behind it, how do i achieve this?
Dec 15 '11 at 09:57 PM
Can you elaborate on what you mean "smoothly rotating"? I don't think you have given enough information to describe the situation we are discussing.
@kolban : Did the OP bump this old topic, or were you digging around in the lost'n'forgotten section? :D
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asked: Dec 15 '11 at 09:57 PM
Seen: 661 times
Last Updated: May 09 '12 at 03:28 PM
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