I know you can force selected objects to specific array indexes when you lock the automatic atlas generation, but what about when you run it for the first time and none of the index, atlases have be generated yet...how do you force specific objects to be on the same lightmap?
For example, I want all my buildings together in lightmap0, then all my streets in lightmap1, all my props in lightmap2 etc...
Thanks for any help, and as always thx for your time! Stephane
asked Dec 13 '11 at 03:26 AM