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Where can you find the settings for the build (Fastest, Fast, etc.)? And is there a way to only show the resolution settings and Windowed Mode? I just finished my first game with Unity (Lerpz tutorial), and I would love to get any answers, and want to send it to some friends. Thanks.
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It's quite simple to customize the standard dialog on OS X using Interface Builder. There doesn't seem to be any easy way to do that for the Windows version though. If you want to go that route, more information on doing so can be found here: http://answers.unity3d.com/questions/84/can-i-customize-the-resolution-window-that-appears-at-the-start-of-my-executable
Jun 09 '10 at 08:57 PM
burnumd
thanks, Eric and Burnumd. But where is the menu so you can preconfigure the game so you that there is only one setting?
Jun 09 '10 at 11:55 PM
Mentalist4006
I'm not sure what you're trying to do. You can't hand-pick supported resolutions from the resolution dialog box, unfortunately. If you want to lock users to one resolution/quality level, you have to choose "Disabled" for the "Display Resolution Dialog" in Player Settings (see link in my answer for the menu location and docs).
Jun 10 '10 at 02:13 PM
burnumd
Okay, I get the picture now; thanks Eric.
Jun 10 '10 at 05:25 PM
Mentalist4006
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You can't really remove the resolution from the standalone player's opening dialog box, but you can disable it using the Player Settings and offer your own in-game GUI for changing those settings using QualitySettings (either using IncreaseLevel/DecreaseLevel or explicitly setting currentLevel) for the quality settings and Screen.fullScreen. The default quality settings are set in the Quality Settings menu (where you can also fine-tune what each quality setting means). currentLevel was what I've been looking for. The scripting reference led me to believe you could set the quality level explicitly using: This pops an error, though. Thanks for the tip!
May 09 at 03:43 PM
thesfid
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