IOS builds tutorial

I’m struggling to find a tutorial that explains how to get your IOS project from Unity through X Code and onto your device. I’ve been trying to follow the one on the Wiki but got bogged because it’s for Unity 2 not 3.

It’s the build - Xcode - device bit that is the problem and a lot of the tutorials on the Unity site are either out of date or about some other aspect.

Thanks if you know anything suitable you can post a link for.

Yes, clicking “Build” in the Editor might be the end of it as far as Unity is concerned but then there’s all the Xcode thing before anything happens on the ipad/iphone. But thank you!

As it happens I have found exactly what I needed here so I’m posting it for anyone else in the same predicament!

http://drupal.technicat.com/games/unity/iphone/build.html

Thank you Technicat!

Now I’ve got to figure out why it’s doing weird stuff on the device but it’s fine in Unity…

It’s really meant to be as simple as clicking Build-and-Run in the editor. This, however, assumes that you have got your XCode set up, so have a provisioning profile, and your SDKs installed.