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Adding "InspectorExpandedItems" to svn ignore list

Why can't I, according to the link below, add "InspectorExpandedItems.asset" to the ignore list?

http://unity3d.com/support/documentation/Manual/ExternalVersionControlSystemSupport.html

thanks

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asked Nov 22 '11 at 05:44 PM

barskya gravatar image

barskya
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That doesn't sound like a Unity problem... more a problem with your SVN program?!? The ignore list is part of your SVN software (we don't even know which one you're using).

Nov 22 '11 at 05:46 PM Bunny83

I can add it, but the instruction in the link I've added guide me not to. "Do not add any other files or directories located inside the Library directory"

I want to add that file also, but before I do that, I want to understand why the unity team thinks its a bad idea.

Thanks

Nov 22 '11 at 06:07 PM barskya
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1 answer: sort voted first

Typically, the reason that Unity doesn't want you do add files from the Library to SVN commits is that the files are generated based on the computer. I can tell you from personal experience that if you try to copy a library from a machine to another even with the same OS and similar hardware it will bork your entire project.

However, the asset files are different - they are meant to be synced and shared (they're also at least partially plaintext with the rest likely serialized variables). We ran into this same conundrum (that asset file not being in the list) and decided to go ahead and sync the file, and haven't run into any problems on my team. My best guess for why it's not included on the list at the page you reference is that it's something that's been added since then, and the page has become out-of-date.

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answered Nov 23 '11 at 05:01 AM

Julien.Lynge gravatar image

Julien.Lynge
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That theory can be true - "Page last updated: 2010-08-10"

Thanks a lot, hope some one from the unity team notices this.

Nov 23 '11 at 07:44 AM barskya
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asked: Nov 22 '11 at 05:44 PM

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Last Updated: Nov 23 '11 at 07:44 AM