I’m having trouble getting the animations on my model to work.
I’m using Blender 2.49b with Unity 2.6.1f3
The model uses armature rigging with actions.
Here are the actions
-Base: Used to reset the bone positions
-Walk: Basic walk cycle
-Run: Basic run cycle
-Jump: Jump frame
-Fall: Fall frame
After saving and dragging the .blend file into Unity I can’t find the animations/actions where they would normally be.