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I've been developing this environment for Jibe for a couple weeks now using Unity3D when all of a sudden it started telling me that an array is out of range. The odd thing is I didn't edit anything.. it just started saying it on it's own. Upon trying to fix it or roll back to a previous version that I know works, it continues to say it. I even went and created a new project using the default Jibe architecture, which I know should work, and it continues to tell me the array is out of range. Here is the code that it claims is faulting out: { infoMessage = ex.Message + ": " + ex.StackTrace; Debug.Log(infoMessage); } With the error message: Array index is out of range.: at ChooseAvatar.OnGUI () [0x003d8] in /Users/irawkmac/Downloads/Jibe1.3.1/Assets/RGScripts/ChooseAvatar.cs:394 UnityEngine.Debug:Log(Object) ChooseAvatar:OnGUI() (at Assets/RGScripts/ChooseAvatar.cs:403) Anyone have any ideas?
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