Hi, all! I have an animation of my character reaching behind his back, grabbing his sword, and bringing it out again when I press 'Q'. (Yes, i have it properly blended with the Idle cycle and whatnot ;D )
I would like to parent the sword to the hand bone when the animation reaches a specific time. I have gotten as far as
My only problem is that this will not work. I promise the animation is longer than 0.2 seconds. It seems to only work when I set it to 0. How do I get this to work?
asked Nov 15 '11 at 02:41 AM