I'm creating my own terrain in Maya and I would like to do the texture/foiliage painting in Unity when I import my model in. The problem is, I don't know how to do it, if it's even possible.
If it is possible, would my models have to be based like a height map. On top of that, is it possible to use terrain editing tools on imported objects?
Thanks in advance!
asked Jun 01 '10 at 09:22 PM
i have the same probleme.
answered May 08 '11 at 09:35 PM