How do I download and run a project from the asset store?

I am extremely new to unity. I attempted to download the sample iPhone project Penelope. However, it did not download a nice clean project file like I expected, in fact, I can’t seem to find a project file amongst the assets that downloaded. I clicked import, but this seemed to just add the assets to the project already open - angry bots, unity’s sample project.

I then created a new project and imported from the store again, but when clicking the build button I’m told there are build errors. Clearly I’m doing something wrong.

Can anyone shed some light on the basics of downloading and running sample projects?

Unity has no project files, just the folders required to manage projects (Assets, Library and ProjectSettings). To open a project, you have to select the parent folder of those 3 and Unity will start the project.

When you load a project, you may find the scene empty, that means you have to load any scene that has some content in it. Look for the scene object in the project view and double click it.

I have never tried to import the project from asset store before. But what I did was just open the project in Unity manually. File → Open Project . If I don’t see the project that I want, then I “Open Other” and search for it manually. Hope this help! Good Luck

After fiddling around I figured this out. To open an asset store project, you don’t need to import it. Importing it will drag the files into your current project. Instead create a new project and it will appear as an option in the list of new project types.