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I made a cube in Unity. I want to texture all 6 sides a different color. How can I do this? Can this only be done in Maya, or can it be done directly in unity?
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You could use 6 planes grouped under one 'parent' game object, properly rotated and aligned. Best to model a cube with 6 meshes (or sub-meshes). Wow!! Ingenius... so simple but it would work. Sometimes simple is better.
Nov 04 '11 at 01:06 AM
cmos
Hi Actually I am having a problem with this. I have 6 textures and 6 sides. I texture 1 side, it works, I texture another side it work.... but its weird. I can only use 2 different textures on the 6 sides.
Nov 04 '11 at 08:56 AM
cmos
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