I made a cube in Unity. I want to texture all 6 sides a different color. How can I do this?
Can this only be done in Maya, or can it be done directly in unity?
asked Nov 04 '11 at 12:34 AM
You could use 6 planes grouped under one 'parent' game object, properly rotated and aligned. Best to model a cube with 6 meshes (or sub-meshes).
answered Nov 04 '11 at 12:36 AM