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How to make your character move?

This is my first time making video games and I decided to use unity because mainly it was free. I am learning about terrain but my main problem is how to make the character your using move and how to make the camera follow him/her. Can someone help me out and explain it very simply because like I said this is my first time?

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asked Nov 02, 2011 at 08:02 PM

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There is a prefab called "First Person Controller" inside Unity, search "First person Controller" in the project panel and drag it into the scene view, and play the game.

Nov 02, 2011 at 08:12 PM OrangeLightning

Thank you so much that helped a lot

Nov 02, 2011 at 08:31 PM haser11

Thanks, I am new and was having trouble with that too

Feb 27, 2013 at 03:54 AM Gokuto

thank you that really helped me too because I am new to unity

May 31 at 01:07 PM awesome productions
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4 answers: sort voted first

var MoveSpeed : int = 0.5;

function Update () {




I couldn't test it as i'm using my phone. This is just a simple way of moving your object if you change "Translate" into Rotate you can well rotate your object.

i'm new myself :P

I would reccomend http://www.unity3dstudent.com/ site since your new and is a great place to start.

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answered Nov 02, 2011 at 08:48 PM

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Youtube can become a good friend to you learning Unity - there are lots of tutorials ;) a quick search brought up this: http://www.youtube.com/watch?v=od78RhlLXUI&feature=related

there are much more and maybe some better - watch a couple of them will point you the right direction.

you can find tutorials everywhere on the web most are really simple, quick and nice to get familiar with Unity ;) Ask google.

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answered Nov 02, 2011 at 08:48 PM

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It is very useful to make my charterer move yes it is exactly right concept, share good stuff with good ideas and concepts, lots of great http://superiorpaper.net/dissertation-help information and inspiration, both of which I need, thanks to this concept.

Jul 15, 2013 at 07:50 AM tommytop
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Outside of YouTube, I'd also recommend formal education. I studied visualization at a university which specialises in this kind of stuff, although it extremely technical for most people and thus looks at all aspects of game production and it's obvious your only looking for a simply solution. In that case, I'd also recommend YouTube.

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answered Nov 17, 2013 at 12:34 AM

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This should work for you. this is a using UnityEngine; using System.Collections;

public class Movement : MonoBehaviour {

 public int movementspeed = 100;

 // Use this for initialization
 void Start () {
 // Update is called once per frame
 void Update () {
     if (Input.GetKey (KeyCode.A)) {
         transform.Translate (Vector3.left * movementspeed * Time.deltaTime); 

     if(Input.GetKey (KeyCode.D)) {
         transform.Translate (Vector3. right *   movementspeed * Time.deltaTime);


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answered Jul 28 at 09:51 PM

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asked: Nov 02, 2011 at 08:02 PM

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