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Can Unity3d (without any add-ons) handle an MMO style game?

Can unity truely create MMOs on a scale of 30 people per server instance? I hear a lot about how unity can't handle an MMO type game.

and also, can unity's networking interface, if used properly, be used as efficiently as ulink? or should i just give up trying to make a online server based mmo... :(

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asked Nov 02 '11 at 08:03 PM

aczwicker gravatar image

aczwicker
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You can do it, but only if you know how to code it properly.

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answered Nov 02 '11 at 08:32 PM

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Ludiares
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asked: Nov 02 '11 at 08:03 PM

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Last Updated: Nov 02 '11 at 08:34 PM