I have recently gone through the basic part of 3d Buzz TP Character Controller and it's fine. But I wanted to change the way of the movement. In this tutorial when a player changes the camera position, and then moves, the character faces away from the camera. I tried to make it in a different way (exactly like in The Witcher 2 - http://www.youtube.com/watch?v=oi788F7vhHY&feature=related) but unfortunately I didn't succeed. Maybe someone knows the solutions. Here are the C# scripts:
Btw. I'm kinda new to Unity so please, be patient with me:D. Thanks in advance.
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
2 People are following this question.
First Person Controller vs. Character (Penelope Tutorial)
First person controller- Random Jump
How do I get an NPC to follow the player and then allow the player to swap between characters
The name 'Joystick' does not denote a valid type ('not found')
Why won't my character look up?