I would like to know if Substance texturing in Unity is supported in PS3 and Xbox 360 build.
If so, is there any difference in approaching on using the substance in the console build than in PC version?
How good is performance of substance in console version (if relatively compared to pc version) or is there anything that I need to be aware of to be able to use the substance effectively in PS3 and Xbox 360 build?
Thanks.