Hey, got a question about an In-Game GUI in C#, I’m able to setup a script using
void OnMouseEnter()
and
void OnMouseExit()
Currently using this to pause the game.
bool togglePause()
{
if(Time.timeScale == 0f)
{
Time.timeScale = 1f;
return(false);
}
else
{
Time.timeScale = 0f;
return(true);
}
}
Iam wanting to have the same script be usable for each button (Resume Game, return to menu and Quit) using a bool for isQuit and using loadLevel to return the menu, I’m able to set that up for each icon, but Im not sure how to hook that up with one script to only show when pause is activated ( when I hit ESC).
Does anyone have an example that’d be able to help? Not really sure how to do it.
If I haven’t explained anything properly, i’ll be glad to elborate.
Thanks