I’m trying to make solid blocks of water that a player can pass through. The only problem I am having is the reflection on Unity Pro’s Water4’s reflective property. It shadows the entire block making it hard for a player to see out of. Is there a way to remove the reflection part of the water?
These are the shapes of water I’m trying to make. The reflection is pink so you can easily see my problem.
I want to keep the ability to view outside the shapes, as well as keep the distorted view, though as you can see this reflection is getting in the way. It’s so if someone is deep underwater it looks realistic, which is what the pro water was intended for. I have had no luck finding a way of removing it, and was hoping someone else had an idea how to do it. Major props to whoever can pull this off.