I am making a relatively simple game, but i want to know how to save it. I made it using quite a few scripts and i ave two scenes: main menu and the actual game. I want to save the players position and some variables and then be able to have the option to either load them, or make a new file. It would be nice to be able to save up to three or so files. I heard about playerprefs and learned some stuff about it, but i could only find stuff about highscores.
I tried the playerprefs.getint in a script, it didn't work. here's the script i tried it on, before i put in the playerprefs script. It's supposed to respawn an enemy a certain number of times and then stopped. I just wanted, for now, to save how many times it respawned an enemy:
To save player preferences its actually really simple. They are saved between game sessions and are very easy to use.
You can find a complete list of functions by (in unitron) Typing PlayerPrefs, highlighting it, and then hitting the search documentation button.
Hope this helps, Christian Stewart
answered May 22 '10 at 05:32 PM