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Using substances on terrain

Our studio recently purchased Allegorithmic Substance Designer 2, and we are very pleased. However, I would really like to use a substance as a terrain texture (splat). At a tech demo recently put on at GDC Online, I recall them using substances on the terrain to accumulate snow over time (at least I think they were using the Unity terrain engine).

Does anybody have any suggestions as to how we might go about creating and using a substance as a terrain texture in Unity?

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asked Oct 19, 2011 at 03:25 PM

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Tim.Holman
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I love the title of this question.

Oct 19, 2011 at 03:50 PM syclamoth
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answered Nov 02, 2011 at 02:53 PM

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Jerc
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Awesome. Thanks a million!!!

Nov 04, 2011 at 02:17 PM Tim.Holman
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asked: Oct 19, 2011 at 03:25 PM

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Last Updated: Nov 04, 2011 at 02:17 PM