GUI does not contain a definition for Box

Hey guys, I’m a little baffled at why the following code does no compile:

using UnityEngine;
using System.Collections;

public class MainTitle : MonoBehaviour
{

// Use this for initialization
void Start()
{

}

// Update is called once per frame
void Update()
{

}

void OnGUI()
{
GUI.Box(new Rect(0, 0, Screen.width, Screen.height), “This is a title”);
}
}

Am I missing something? As far as I’m aware, the GUI class most certainly contains a definition for Box. It’s in every tutorial and every example I can find online!

I’m just trying to make a simple GUI for a class assignment. Anyone have any thoughts on why this isn’t working? Maybe I need to import something?

Thanks for your help,

Fred

You have a class of your own somewhere called GUI. It’s better not to do that, because then you have to differentiate between your GUI and Unity’s GUI. Also, please take 2 seconds and format your code when posting.