Where is a free, helpful tutorial on how to use Unity's networking?

I’ve been looking for a JavaScript tutorial on Unity’s networking for a while, but none of them come without a cache (whether it’s signing up for a $100 membership to this website or buying it from the asset store…). Is there any tutorial out there that explains how to script networking in Unity, not “what” and RPC is and “what” a NetworkView is? Because I’ve read what those are in the documentation and I’m still completely clueless as to how to actually script something network-related.

If it helps, what I was hoping to do was some kind of LAN-based connection between 2 players or more and have them show up real-time in an FPS game.

If you could leave any helpful links/examples, that would be great!

I just used a great new website called Google. Don’t know if you have heard of it? Anyway, it came up with:

  1. http://unity3d.com/support/resources/example-projects/networking-example.html
  2. http://forum.unity3d.com/threads/29015-UniKnowledge-entry-Unity-Networking-the-Zero-to-Hero-guide
  3. http://download.unity3d.com/support/resources/files/MultiplayerTutorial.pdf
  4. best network tutorials - Questions & Answers - Unity Discussions
  5. http://www.m2h.nl/unity/

(Sorry for the sarcasm earlier, btw.)

Use this. It’s $2 but SO worth it. took me from zero knowledge to having almost build a fully networked FPS with vehicles :slight_smile:

http://forum.unity3d.com/threads/159238-New-Unity3D-Networking-eBook-and-Tutorial-with-Code-Samples