Hi!
Using formula to come up with sizes: (uncompressed executable size) + (app bundle compressed but without executable) + 0,1 MB i get “18,4 + 15,1 + 0.1MB”.
With such executable size i can’t do my app smaller 20MB.
Stripping level is “Use micro mscorlib”.
Api compatability level: Net 2.0 subset
Use GameCenter and In-App Purchase
How i can reduce executable size? Is scripts determines executable size?
Scripts are a tiny part, mostly it’s your assets. Also, being smaller than 20MB is mostly pointless so worry more about making a good game and less about the size.