Hey!
I have a question which I can see is a fairly common problem for us new people!
However, I couldnt find answers for my specific problem.
I made a door, and I have opened it and all. I use a raycast from the player, and I made an animation inside Unity that just decreases the y-value to make the door decent and allow you to pass… When I make a new door with the same animation however, the problem arises - The new door will teleport to the originals doors position and play the animation from there… How to fix?