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I have been trying to find a way to change the material on my projectoir. I have done everything I can think of from
I just can't seem to figure it out. any help would be great thank you
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As Eric5h5 said, this works great for me: projector.material.SetTexture("_ShadowTex", texture);
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Look in the projector shader to see what the names of the properties are that you should change with SetTexture. (As I recall, in this case it's "_ShadowTex".) That didn't seem to work for me either.
May 15 '10 at 08:48 PM
Mike 4
Did this get any further? I am also trying to get this exact issue to work but I also cant get this answer to work. Mike did you ever solve it?
Jul 25 '12 at 05:39 PM
adgrist
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