Hello,
how i can get the color pixel, from a point in the texture terrain? But the point, need do the point that a wheel collider, collided with the terrain.
For sample, I have a car, and your wheels. I did a simple dust emitter in your wheels, and I want to the particles, that get out from emitter, have the color of texture that the wheel collided on terrain.
I know that I can use the Raycast, bui I can’t associate this funtion to solve this.
Thanks