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Unity xcode project won't compile...

After I built the project and it opens in xcode I try to build for an iPhone 4 simulator but I get 999+ errors, some of which are:

"UnitySendTouchesMoved(NSSet, UIEvent)", referenced from:
"UnityDidAccelerate(float, float, float, double)", referenced from:
"Register_UnityEngine_AnimationEvent_Destroy()", referenced from:
"Register_UnityEngine_AudioReverbZone_get_roomLF()", referenced from:

And it goes on and on...

Any ideas how to fix?

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asked Oct 04 '11 at 05:22 AM

chillypacman gravatar image

chillypacman
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1 answer: sort voted first

set sdk version in the player settings to ios simulator and then rebuild the application .it should work.

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answered Oct 04 '11 at 05:43 AM

crazyKnight gravatar image

crazyKnight
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asked: Oct 04 '11 at 05:22 AM

Seen: 1585 times

Last Updated: Oct 04 '11 at 05:44 AM