How can I generate custom color for my text mesh with (r,g,b,a) co-ordinates??? please help!!
Oct 01 '11 at 09:29 AM
Oct 01 '11 at 06:34 AM
You can write the script to do that.
guiText.material.color = Color (0.0 , 0.0 ,0.0 ,1.0); // Color (r,b,g,a)
Oct 01 '11 at 09:52 AM
Oct 01 '11 at 09:53 AM
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asked: Oct 01 '11 at 09:29 AM
Seen: 962 times
Last Updated: Oct 01 '11 at 09:53 AM
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