Venomous Development (http://www.venomousdevelopment.com) is a small focused group of guys dedicated to providing the best software applications and gaming experiences to people for little or no cost.
Our current main project is a free MMORPG with the theme of Pirates vs. an imperial-like army. The two factions are the Pirates and The Capital Army. We have a talented level designer and a working self written client - server application that works well with unity. Our main coders have a large amount of experience in C#, and Database programming. Our story designer and game concept designer has created some very unique ideas for a whole new way to play an MMO and we think this game could really change the way players look at free to play MMO's.
That being said we are desperate for a 3d modeler that would be willing to work on potential profit sharing basis. We KNOW very well how high of demand there is for 3d artists but anyone that really wants to work on a game with a dedicated group that really knows how to provide a great gaming experience please respond or register and post on our forums at the above website.
Thanks in advance to anyone willing to try us out. We promise not to disappoint.
P.S. As proof of our concepts we will be posting screen shots of our current progress and can provide any other information, such as our game-play ideas or our ideas for how to profit from this venture, to anyone who is curious.
The question has been closed Jul 03 '12 at 04:44 AM by spinaljack for the following reason:
Question is off-topic or not relevant: Recruitment
On the Unity Forum (http://forum.unity3d.com/) you can look at the different sections where you can pay people to do work for you or you can do work for people. There is also a section where people can voluteer services for free.
You might want to check that out.
Here is the page for commercial work where you can find people looking to do work for you: http://forum.unity3d.com/forums/31-Commercial-Work?s=50b960a4589163b653ea3dd9260358cd
Hope this helps!!!!!
If you have any more questions, then feel free to comment back
answered Sep 29 '11 at 04:29 AM