Create custom button for ios

Hi , I am trying to create a custom button for example a fire button for unity … I don’t know how can I to do so :

for example I have GUI texture like button and should be a fire with touch

function Update () {
	
    	
    	for (var touch : Touch in Input.touches) {
    		
    		if (touch.phase == TouchPhase.Began) {
    			
    		// if the button == myButton  ,, the button do something
    	}
    }

Thank you

I use HitTest for this, works pretty well:

var fireButton : GUITexture;

function Update(){

for (var evt : Touch in Input.touches) {
	 
var HitTest1 = fireButton.HitTest(evt.position);

if (evt.phase == TouchPhase.Began) { 

if(HitTest1){
//do something when button is hit 
} //end If

} //end If

} //end For

} //end Update

Done this way, Unity checks your touch is to see if it intersects with a pixel on your button image. If so, the hit test is positive. This code allows you to change the button by drag/dropping a new texture on the fireButton variable in the Inspector, and using a GUITexture allows you to have differently shaped buttons/button like areas as well. Using TouchPhase.Began limits the player so they cannot ‘hold’ the button to rapidfire; you can change this by using TouchPhase.Stationary and some code to limit how often the action occurs. Hope this helps.