Is there currently a solution to getting a poser model into unity. I have read people trying it but no confirmation that it actually works.
The path I'd like to see is
poser-->polygon reduction keeping bone info -->unity3d.
Daz3d has a decimator that keeps the polygon info but it doesn't export fbx morphs. Daz4 has fbx to export morphs but not the decimator. I don't know if poserfusion in maya or c4d can actually export the poser file to anything.
Thanks if anybody has gotten this working,
Might help you, couldn't find much else on the google
Answer by supergamespawn
Sep 29, 2011 at 02:26 PM
if it wont export .fbx then see if it has something like .obj and try it but .obj has poor qualithy in unity
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user, check out our FAQ for more information.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
4 People are following this question.
Exporting from Blender all the objects into multiple files for Unity
one side of the house doesn't appear
imported mesh collider won't line up with original mesh
Problem with Blender's Decimate
Maya to Unity FBX import problem: animated characters/objects twitch in Unity