Does Unity have an Onclick type function for game menus?
Answer by Peter G
May 10, 2010 at 10:10 PM
Yes, there are several options. You could use the GUI 2.0 scripting interface which automatically handles input. Found here.
Or you can use GUITextures and then use OnMouseDown() in a script to act as a button click.
Found here and here.
Both have their advantages. GUI 2.0 is slightly easier, because it takes care of most of the input handling, but GUITextures would allow you to be very precise and have more control over the button/ menu.
Any luck? Remember to select an answer as the right one so the next person to see this question knows how to solve the problem.
I'll upvote it - good luck getting a checkmark. :)
Thanks :) [Space Filler. Gotta get to 15 chars.]
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