Multiple paramaters with send message

Is it possible to send more than one parameter for calling a function when using send message?

By itself, SendMessage can acceppt one and only one object as a parameter to a function.

However, that object can be just about anything.

  • Example: you can send an array as a parameter, allowing (in theory) infinite parameters stored inside that array

  • Another Example: You can create a custom class that does nothing but hold the data you want to send as parameters

Exmaple of another example:

 public class DamageParams
 {
     public var damage : float = 0.0;
     public var type : int = 0;
     public var source : NetworkPlayer = Network.player;

     //constructor
     function damageParams( damage : float, type : int, source : NetworkPlayer)
     {    this.damage = damage; this.type = type; this.source = source;    }
 }

Elsewhere on a monobehaviour:

 function dealDamage(  other : GameObject  )
 {  other.SendMessage(  "takeDamage", new DamagePrams(10, 2, Network.player)  );  }

 var FIRE_DAMAGE : int = 3
 var FALL_DAMAGE : int = 2;

function takeDamage(  params : DamageParams   )
{   
    if(params.type != 3)
        health -= params.damage;
}