Is there a way to highlight the link between 2 script variables so that the editor will display them in a linked (min/max) fashion?
So instead of this display in the editor:
I would have something like
In my scripts I have a lot of dual variables for min and max, for example SpawnTimeMin SpawnTimeMax, LeashDistMin, LeashDistMax. Depending on a monster type these variables are different and i'd like to set them in the editor.
At the moment I'm simply having to change 2 numbers, but I noticed there is a nice built in bar called MinMaxSlider, where you can change 2 numbers with only 1 row, and it gives you a nice visual explanation of the values. Is this something I can somehow take advantage of?