Hi, Story :- I have researched saving game in Unity3D is not so easy as loading a level (hehe).I came to know about PlayerPrefs, the information is spread all over internet but its not very educational, so i thought checking Unity Support i read it and i was like 'WOOSH' it got over my head, so i was thinking that if someone can tell me how can i save game.
The real question :- Making a game for android and ios , wants to make levels like angry birds.. like defeated a level the next level opens up and scores are saved, now from the menu i can select which level i would like to play.
You can use PlayerPrefs to store and check a variable:
You may want to replace the boolean variable with a float using
answered Dec 07 '11 at 04:46 PM