I'm trying to create a 2D platformer game where you can click on the screen and create a block where you clicked. This will all be on a 0 Z axis. This is the code I have so far attached to an empty game object:
I tried using a code similar to a first person shooter bullet code. I'm a little bit new to Unity but I understand what's going on with the code so far, I need to translate the Mouse's X and Y value into the screen's so it will place the blocks accurately. Any suggestions?