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I'm designing a world for a uni project, and I'm experiencing severe issues with the grass brushes. While 2 brushes work excellent, adding a 3rd brush fraks up all implemented grass. Doesn't matter if it's a detail mesh or grass texture, doesn't matter if i used it or not. The mere presence of a 3rd brush and the following error appear:
All brushes are set to CLAMP Any help would be highly appreciated, Cheers, vedsten
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Submit a bug report to Unity. +1
Nov 22 '10 at 08:14 PM
Nicolaj Schweitz ♦♦
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Hm can you show me she brushes? I currently cant reproduce this
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Yo Vedsten, please submit a bugreport and/or rephrase this to a question. Thanks.
I haven't touched this for ages. Don't know if the bug is present in Unity 3.1 but I couldn't find anyone else experiencing the same thing. Also, how is it not a question? Feel free to delete my post if you find it inappropriate. Cheers