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Is there a way to create applications that run on fixed framerate of 60fps on iOS? In the application being created is not operating at a framerate of 60fps and stable processing and display. I think the workload is low enough, but does not work smoothly.
What can be created using the Unity?
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Hi! Try this link: http://answers.unity3d.com/questions/12281/iphone-can-i-tell-unity-to-run-at-60hz-rather-than.html I'm going to try it.Thank you.
Sep 15 '11 at 08:58 AM
milkhall
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